c64cast

Index

Every name c64cast answers to — 462 of them — and the pages that discuss each one. A configuration key appears bare, and again under its section where two sections share the name; a parameter that belongs to a generator, an effect or a display mode is filed under its own name, with the holder in parentheses. A few entries are ordinary words rather than anything the program prints, for the reader who does not yet know what it calls the thing.

A#

B#

C#

Term See
--calibrate-dac audio (A), Audio (G), Debug (G)
callsign The Overlays (2), callsign (C), The Matrix (D)
camera Validation (1), Cameras and Microphones (6), Choosing a Camera (6)
cc_map The Vocabulary (6), Learning a Controller (6), midi_control (A)
cell_pick (mode) mode (F)
cell_strategy Which Colors — cell_strategy (3), Blending Colors the VIC Cannot Draw — flicker_tolerance (3), What to Give Up First (5)
cell_strategy (mode) color (A), mode (F)
channel_boost From Frame to Screen (3), How Near — color_match (3), color (A)
character ROM Paths Inside a File (1), The Three Network Services (1), The Character ROM (5)
charset_path preview (A), big_text (C)
--check-for-updates The Web Console Host (6), Updates (G)
clip grid The Vocabulary (6), The Performance Console (6), The Clip Grid (6)
clips The Console (6), Performing (6), performance (A)
clock The Overlays (2), The Effect Chain (3), clock (C)
clock_port Clock (6), performance (A)
col The Overlays (2), logo (C)
[color] The Precedence Ladder (1), Machine Settings (1), color (A)
color The Precedence Ladder (1), Scenes and Playlists (1), Quantizing a Cell (3)
color RAM The Picture (5), Regions and the Dirty Model (5), The Write Budget (5)
color_match How Near — color_match (3), Choosing the Sixteen — hardware_palette (3), Blending Colors the VIC Cannot Draw — flicker_tolerance (3)
color_match (mode) color (A), mode (F)
color_mode waveform (2), asid (B), midi (B)
colored_bursts generative (B), Generators (E), source (F)
comp_attack_ms dsp (A)
comp_knee_db dsp (A)
comp_makeup_auto dsp (A)
comp_makeup_db dsp (A)
comp_ratio dsp (A)
comp_release_ms dsp (A)
comp_threshold_db dsp (A)
companding What Is Not, Two Ways Out (4), Companding — dac_curve (4)
--compat What Is In Here, Choosing a Display Mode for an Overlay (2), Introspection (G)
compress dsp (A)
--config Files and Where They Are Found (1), Media on the Command Line (1), The Ensemble Cascade (1)
config_roots Browsing And Editing Configurations (6), Browsing And Uploading Media (6), web (A)
[control] The Extra Layer (1), control (A)
controller_profile Learning a Controller (6), midi_control (A)
corner The Overlays (2), callsign (C), clock (C)
countdown The Overlays (2), countdown (C), The Matrix (D)
cycle_speed (source) source (F)

D#

Term See
--dac-calibration-profile Audio (G)
dac_bitmap_tempo_hires The Bitmap-and-DAC Time Stretch (4), audio (A)
dac_bitmap_tempo_mhires The Bitmap-and-DAC Time Stretch (4), audio (A)
dac_calibration_profile Companding — dac_curve (4), audio (A)
dac_curve Companding — dac_curve (4), audio (A)
date_format The Overlays (2), clock (C)
[debug] The Extra Layer (1), debug (A)
decay (effect) What Ships Mapped (6), effect (F), The Software (J)
--describe Seeing Which Layer Answered (1), The Scene Types (2), The Console (6)
--device What a Target Decomposes Into (1), Writing It With --save-settings (1), Flags in Ensemble Mode (1)
device What a Target Decomposes Into (1), Machine Settings (1), Writing It With --save-settings (1)
device (audio) Choosing a Microphone (6), audio (A), Audio (G)
device (video) Machine Settings (1), Choosing a Camera (6), video (A)
digi_boost Companding — dac_curve (4), audio (A)
dirty cache Regions and the Dirty Model (5), Why Cuts Do Not Tear (5), What to Give Up First (5)
--display Quick Playback (With Media Args) (G)
display The Precedence Ladder (1), The Shape of a Scene (2), asid (2)
display mode The Shape of a Value (1), Choosing a Display Mode for an Overlay (2), The Six Display Modes (3)
dither The Shape of a Value (1), Which Color on a Hires Cell — hires_cell_pick (3), Which Pixel Takes Which — dither (3)
dither (audio) Companding — dac_curve (4), audio (A)
dither (color) The Shape of a Value (1), color (A)
dither_method (mode) color (A), mode (F)
dither_strength Which Pixel Takes Which — dither (3), Saving What a Run Changed (6), The Vocabulary (6)
dither_strength (mode) color (A), mode (F)
dithering What Is In Here, From Frame to Screen (3), Which Pixel Takes Which — dither (3)
dma_password Naming the Hardware (1), The Precedence Ladder (1), ultimate64 (A)
dma_port What a Target Decomposes Into (1), ultimate64 (A)
dma_slice_bytes teensyrom (A)
dma_slice_gap_us teensyrom (A)
dma_slicing The Bitmap-and-DAC Time Stretch (4), teensyrom (A)
dna generative (B), Generators (E), source (F)
--doctor Files and Where They Are Found (1), Editor Autocomplete (1), --doctor (1)
done_text The Overlays (2), countdown (C)
dotswarm generative (B), Generators (E), source (F)
double buffering From Frame to Screen (3), The Pitch Knobs That Default Off (4), The Picture (5)
double_buffer video (A)
drift generative (B), Generators (E), source (F)
drift_speed (source) source (F)
[dsp] The Extra Layer (1), dsp (A)
--dump-char-rom preview (A), big_text (C), Introspection (G)
dump_char_rom hardware (A)
--duration Quick Playback (With Media Args) (G)
duration_s Scenes and Playlists (1), Validation (1), The Shape of a Scene (2)
duty (effect) effect (F)

E#

Term See
effect Scenes and Playlists (1), The Vocabulary (6), effect (F)
effects generative (B), slideshow (B), video (B)
enabled Audio (2), Shaping the Signal (4), The Machine's Own Keyboard (6)
enabled (audio) Audio (2), audio (A)
enabled (control) The Control Plane (6), control (A)
enabled (dsp) Shaping the Signal (4), dsp (A)
enabled (menu) The Machine's Own Keyboard (6), The On-C64 Menu (6), menu (A)
enabled (midi_control) midi_control (A)
enabled (preview) The Preview Window (6), preview (A)
enabled (recording) Recording (6), recording (A)
enabled (vision) Gestures (6), vision (A)
enabled (web) The Web Console Host (6), web (A)
epicycle generative (B), Generators (E), source (F)
expander dsp (A)
expander_attack_ms dsp (A)
expander_floor_db dsp (A)
expander_hysteresis_db dsp (A)
expander_ratio dsp (A)
expander_release_ms dsp (A)
expander_threshold_db dsp (A)

F#

G#

H#

Term See
halo generative (B), Generators (E), source (F)
[hardware] The Extra Layer (1), Near To What — hardware.host_palette (3), hardware (A)
hardware_palette Choosing the Sixteen — hardware_palette (3), What Each Firmware Can Do (5), color (A)
hdmi_scan_resolution Tempo, Pitch, and the Machine's Standard (4), ultimate64 (A)
--heartbeat Debug (G)
heartbeat debug (A), Debug (G)
height_frac spectrum_bitmap (C)
height_rows spectrum_petscii (C)
--help Options (G)
hiphotic generative (B), Generators (E), source (F)
hires generative (2), slideshow (2), video (2)
hires_cell_pick The Six Display Modes (3), Which Color on a Hires Cell — hires_cell_pick (3), color (A)
hires_edges Between One Scene and the Next (2), generative (2), slideshow (2)
hold_threshold_s vision (A)
hopalong generative (B), Generators (E), source (F)
host What a Target Decomposes Into (1), The Extra Layer (1), Locking It (6)
host (control) control (A)
host (teensyrom) teensyrom (A)
host (web) web (A)
host_dma_servo The Pitch Knobs That Default Off (4), audio (A)
host_palette Near To What — hardware.host_palette (3), Blending Colors the VIC Cannot Draw — flicker_tolerance (3), What Each Firmware Can Do (5)
host_sid_chips Machines With More Than One Internal SID (4), When a Tune Wants More Chips Than the Machine Has (4), Picking Tunes the Machine Can Play (4)
host_sid_model Declaring the Host Chip (4), Machines With More Than One Internal SID (4), When a Tune Wants More Chips Than the Machine Has (4)
host_sid_tune_match Machines With More Than One Internal SID (4), Picking Tunes the Machine Can Play (4), hardware (A)
hue_corrections From Frame to Screen (3), color (A)
hue_corrections_replace_defaults color (A)

I#

J#

L#

M#

Term See
mandelbrot generative (B), Generators (E), source (F)
marquee The Overlays (2), marquee (C), The Matrix (D)
max_duration_s launcher (2), launcher (B)
max_items rss (C)
mcm generative (2), slideshow (2), video (2)
media_read_only Browsing And Uploading Media (6), web (A)
media_read_write Browsing And Uploading Media (6), web (A)
[menu] The Extra Layer (1), menu (A)
messages big_text (C), scrolling_text (C)
metaballs generative (B), Generators (E), source (F)
mhires generative (2), slideshow (2), video (2)
--mic-sensitivity Audio (G)
mic_sensitivity audio (A)
microphone Generators (3), Cameras and Microphones (6), Choosing a Microphone (6)
midi Frame Rate (2), midi (2), midi (B)
--midi-setup The Performance Console (6), The Console (6), midi_control (A)
midi_adsr midi (B)
[midi_control] The Extra Layer (1), launcher (2), midi_control (A)
midi_feedback MIDI Out — Lighting the Pads (6), performance (A)
midi_filter_cutoff midi (B)
midi_filter_mode midi (B)
midi_filter_resonance midi (B)
midi_master_volume midi (B)
midi_port midi (B)
midi_program_change midi (B)
midi_pulse_width midi (B)
midi_voice_channels midi (2), MIDI (4), midi (B)
midi_voice_mode midi (2), midi (B)
midi_voice_waveforms midi (B)
midi_waveform midi (B)
min_detection_confidence vision (A)
min_duration_s launcher (2), launcher (B)
min_tracking_confidence vision (A)
mirror vision (A), generative (B), slideshow (B)
mix (effect) effect (F)
mod_source The Effect Chain (3), What Reads the Features (4), generative (B)
model_path vision (A)
moire2 generative (B), Generators (E), source (F)
--motd-line Updates (G)
motion_smoothing motion_smoothing (3), Saving What a Run Changed (6), The Vocabulary (6)
motion_smoothing (mode) color (A), mode (F)

N#

O#

P#

Term See
page flip big_text Wants the Scene to Itself (2), Why Cuts Do Not Tear (5), video (A)
palette_mode The Six Display Modes (3), Which Colors — cell_strategy (3), motion_smoothing (3)
palette_mode (mode) Notation, generative (B), slideshow (B)
password obs_status (C)
path Paths Inside a File (1), Editor Autocomplete (1), The Extra Layer (1)
[performance] The Extra Layer (1), The Effect Chain (3), performance (A)
performance Gestures (6), vision (A), The Demos (H)
persistence waveform (2), asid (B), midi (B)
petscii generative (2), slideshow (2), video (2)
pinch_threshold vision (A)
pitch_mult_blank audio (A)
pitch_mult_hires audio (A)
pitch_mult_mcm audio (A)
pitch_mult_mhires audio (A)
pitch_mult_petscii audio (A)
placement The Overlays (2), spectrum_bitmap (C), spectrum_petscii (C)
plasma generative (B), Generators (E), source (F)
[playlist] Scenes and Playlists (1), The Extra Layer (1), playlist (A)
poll_hz audio_features (A)
poll_interval_s vision (A)
port control (A), midi_control (A), web (A)
port (control) control (A)
port (midi_control) midi_control (A)
port (web) web (A)
posterize The Effect Chain (3), generative (B), slideshow (B)
pre_emphasis dsp (A), blank (B), generative (B)
[preview] The Extra Layer (1), Blending Colors the VIC Cannot Draw — flicker_tolerance (3), preview (A)
--print-example Files and Where They Are Found (1), Introspection (G)
--print-schema What Is In Here, Editor Autocomplete (1), Introspection (G)
--print-schema-path Editor Autocomplete (1), Introspection (G)
--profile Getting Bytes In (5), The Write Budget (5), Debug (G)
profile Getting Bytes In (5), The Write Budget (5), debug (A)
--profile-interval Debug (G)
profile_interval debug (A)
prompt_to_save The On-C64 Menu (6), Saving What a Run Changed (6), menu (A)
provider weather (C)
pulse midi (2), The Effect Chain (3), What Reads the Features (4)
pulse_speed (source) source (F)

Q#

R#

S#

Term See
--sample-rate The Precedence Ladder (1), Audio (G)
sample_rate The 4-Bit DAC (4), mic and listen (4), audio (A)
sampler_bits The Ultimate Audio Sampler (4), audio (A)
sampler_clock_hz The Ultimate Audio Sampler (4), The Sampler's Clock (4), audio (A)
sampler_sample_rate The Ultimate Audio Sampler (4), audio (A)
--save-settings NTSC or PAL (1), Writing It With --save-settings (1), Choosing a Microphone (6)
scale Generators (3), What Ships Mapped (6), Recording (6)
scale (preview) preview (A)
scale (recording) Recording (6), recording (A)
scale (source) What Ships Mapped (6), source (F)
screen RAM The Picture (5), spectrum_petscii (C)
screen_fps The Console (6), web (A)
scroll_columns waveform (2), asid (B), midi (B)
scroll_speed (source) What Ships Mapped (6), source (F)
scrolling_text The Overlays (2), scrolling_text (C), The Matrix (D)
separator The Overlays (2), rss (C)
serial_port What a Target Decomposes Into (1), The Extra Layer (1), teensyrom (A)
--serve The Web Console Host (6), Living Through a Crash (6), web (A)
settle_s The Web Console Host (6), web (A)
setup_progress_bar video (A)
setup_wizard web (A)
shape (source) source (F)
show_date clock (C)
show_dropped obs_status (C)
--sid-model Machine Settings (1), Writing It With --save-settings (1), Connection (G)
sid_filter_cutoff audio (A)
sid_model Machine Settings (1), Matching the Chip to the Tune (4), Picking Tunes the Machine Can Play (4)
sid_panning sid_panning (4), ultimate64 (A)
sid_play_rate Tempo, Pitch, and the Machine's Standard (4), ultimate64 (A)
sid_video_mode Tempo, Pitch, and the Machine's Standard (4), ultimate64 (A)
sid_volume sid_volume (4), ultimate64 (A)
single-scene mode Single-Scene Mode (1), Between One Scene and the Next (2), playlist (A)
sink_allow wled (B)
sink_ddp_port wled (B)
sink_height wled (2), wled (B)
sink_width wled (2), wled (B)
sink_wled_port wled (B)
--skip-probe Seeing Which Layer Answered (1), --doctor (1), Near To What — hardware.host_palette (3)
skip_probe debug (A)
slideshow Media on the Command Line (1), slideshow (2), slideshow (B)
soap Generators (3), generative (B), Generators (E)
song generative (B), waveform (B)
songlengths_file Duration and Subtunes (4), playlist (A)
source generative (2), Choosing the Sixteen — hardware_palette (3), source (F)
source_alignment_marker audio (A)
spectrum_bitmap The Overlays (2), Choosing a Display Mode for an Overlay (2), spectrum_bitmap (C)
spectrum_petscii The Overlays (2), Choosing a Display Mode for an Overlay (2), spectrum_petscii (C)
speed (source) What Ships Mapped (6), Generators (E), source (F)
speed_cells_per_s big_text (C), marquee (C), rss (C)
start_s Media on the Command Line (1), video (2), video (B)
storage What a Target Decomposes Into (1), teensyrom (A)
strobe The Effect Chain (3), What Reads the Features (4), generative (B)
style webcam (2), The Six Display Modes (3), generative (B)
subtune waveform (2), The Player (4), Duration and Subtunes (4)
--suggest-palette color (A), Introspection (G)
swipe_velocity vision (A)
--system Writing It With --save-settings (1), Connection (G), Introspection (G)
system NTSC or PAL (1), Writing It With --save-settings (1), Tempo, Pitch, and the Machine's Standard (4)

T#

U#

V#

W#

Y#

Term See
--yes Updates (G)

Z#

Term See
zoom_speed (source) source (F)